Final Fantasy XIII-2 Hits Shelves and Downloadable Content Coming February 7th
>By Christopher Weaver
Fans of the long lived Final Fantasy franchise are busy today. They are hiding in darkly lit man-made caves to provide the optimum gaming experience, while they delve into the latest installment from Square Enix. Final Fantasy XIII-2 for XBox 360 and PS3 is now available at your local retailer for the standard video game price of $59.99.
This game claims to exceed expectations of Final Fantasy fanatics, and will be not only adding on to the old style of awesome, but will also be bringing in some new elements. Players can experience many different events in the story through choosing different paths while playing — similar to the good old Choose Your Adventure books we all know and love. For us geeks, we all love the concept of time travel and in FFXIII-2 you won’t be lacking on that front. Players will be able to travel to locations at different points in time to experience different looking worlds.
The downloadable content may be the game changer, as it will continue to enhance this game over the course of it’s life — instead of just leaving you to chomp at the bit for the next title release date. To start, Square Enix will be offering some downloadable content on February 7th. It will start with Coliseum Battles in which you will be able to battle characters from previous Final Fantasy titles. If and when you defeat them, you’ll be able to recruit them into your party and use them to destroy the evil hoards. The first Coliseum Battles will be “Lightning and Master Sergeant Amodar”.
This is just what’s been announced officially. They have said there will be more to come, including “episodes” that will extend the storyline of some of the key characters in the game. To learn more, check out the video or read the press release.
FINAL FANTASY XIII–2 has already received critical acclaim from media. The game surpasses the quality of its predecessor in every way, featuring new gameplay systems, cutting–edge visuals and audio. In this game, players have the freedom to choose from a range of possibilities and paths; their choices affect not only the immediate environment, but even shape time and space.
“…playing FFXIII-2 will restore your excitement for the franchise’s future.”
– GamesRadar.com (9/10)
“…Final Fantasy XIII-2 makes a great sequel.”
– Official Xbox Magazine, February 2012 (9/10, Editors’ Choice Award)
“It’s fun, packed with content, and made me feel that old Final Fantasy magic again.”
– Machinima (9/10)
SQUARE ENIX also announced that extensive downloadable content is planned for FINAL FANTASY® XIII–2. The planned content includes Coliseum Battles pitting the player against adversaries from previous FINAL FANTASY titles that, when defeated, can be recruited into the player’s party. The Coliseum battle “Lightning and Master Sergeant Amodar” will be distributed on February 7. In addition, there will be episodes which enhance the experience and complement the narrative of FINAL FANTASY XIII–2 with storyline branches for key characters in the story.
Full details on each piece of content will be revealed at a later date.
FINAL FANTASY XIII-2 Key Features
A New Tale Awaits
FINAL FANTASY XIII–2 will reveal further events from the amazing mythology as presented in the original FINAL FANTASY XIII. The story is written in a way that it can still be enjoyed without playing the previous title.
Larger, More Interactive Environments
Places with multiple pathways to explore and many secrets to find offer players the chance to shape their own adventure.
Time Travel – A New Dimension of Exploration
The situation, scenery, flora, fauna and weather conditions all change, depending on when you visit locations. Untangling the threads of time is essential to experience the full story.
Enhanced Battle System
New elements, such as visually dynamic Cinematic Action sequences and the Mog Clock that rewards players for their actions, create further variety and choice for the player.
Master of Monsters
A wide variety of more than 150 different monsters inhabiting the game world can be recruited into the player’s party and battle strategy, with each creature having unique and devastating special abilities.
ABOUT FINAL FANTASY
Since the release of FINAL FANTASY in 1987, this unique RPG series continues to showcase the spectacular visuals, highly imaginative worlds and rich stories leading the industry and earning the highest accolades from users around the world. Titles of the series have so far achieved a cumulative shipment of over 100 million units worldwide (as of June 2011).
Title: FINAL FANTASY XIII–2
Platform: Xbox 360, PlayStation®3 system
Release Date: January 31, 2012
ESRB Rating: T (Teen)
* FINAL FANTASY XIII–2 Official Homepage: http://na.square-enix.com/ffxiii-2
* FINAL FANTASY XIII–2’s Official Facebook® Page: http://www.facebook.com/FinalFantasyXIII
* Follow FINAL FANTASY XIII–2 on Twitter®: http://twitter.com/OfficialFFXIII
About Square Enix
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 100 million units worldwide; DRAGON QUEST®, which has sold over 59 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix, Inc. can be found at http://www.square-enix.com/na/.
FINAL FANTASY XIII–2 ©2011, 2012 SQUARE ENIX CO., LTD. All rights reserved. CHARACTER DESIGN: TETSUYA NOMURA FINAL FANTASY, the FINAL FANTASY XIII–2 logo, DRAGON QUEST, EIDOS, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix Group. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Windows, Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies. All other trademarks are the properties of their respective owners.